What's New: ForeVR Bowl September Update 1.3.281! Brooklyn Hall! Versus Mode! Room Codes! Selfie Cam! ...Hidden Balls?!

WHAT’S NEW

  • Brooklyn Hall: Grab a coffee or maybe you’d prefer a tea at the counter of Machine & Foundry lanes, our latest immersive addition to ForeVR Bowl.

  • Versus Mode: When joining a match in our Brooklyn Hall, you’ll be prompted to pick a side: Dogs or Cats? Hotdogs or Hamburgers? Batman or Superman? Ninjas or Pirates? Each game you bowl in Brooklyn hall will contribute to the ranked leaderboard of the team you choose. The team with the most points at the end of the week wins.

  • Room Codes: Joining your friends is easier than ever, now available for private friend rooms and public multiplayer rooms.

  • Hidden Balls: With the addition of Brooklyn Hall, we now boast a total of 8 incredible lanes. We’ve hidden bowling balls in each hall for you to find and unlock, giving you more reason to explore!

  • ForeVR Players Association Customs: With 10 new balls designed by players, we bring our total to 150+!

IMPROVEMENTS

  • Classic & Default throw toggle: We are constantly working with community feedback to tune our throw physics to be more precise and suit more styles of bowlers, this update is no exception. We’ve now categorized throw type into classic and default:

    • Default: Suits most players, particularly those with a faster backswing. Optimized to compensate for micro-movements of the controller (as it weighs significantly less than a bowling ball).

    • Classic: Early bowlers will recognize this as the ‘launch throw’. Needs a slow, steady backswing. This mode does not include “weighted throw optimization”.

  • Pins falling over on reset: We have resolved the issue of pins falling over intermittently, after a pin reset, we appreciate your patience please let us know if this

  • Hold down the Oculus button to center on lane: Holding down the Oculus button will now center you on the lane, to prep the best bowling position.

  • More epic celebration animations: “No thanks, that's enough confetti” - said no one ever.

  • Improved multiplayer stability: Like our throw, we are committed to squashing multiplayer bugs and improving stability. Please keep your bug reports coming so we can keep you connected and bowling!

 

KNOWN ISSUES

  • Host Disconnect Multiplayer Instability: We are aware of issues where the leader of a bowling party’s disconnect can cause game issues for other players. If this happens, leaving the party and rejoining will resolve issues (and a great time to use room codes for a quick rejoin!).

  • Default Throw ‘wall’: We are aware of players finding an angle that appears to be an ‘invisible plane’ that causes a redirect of their throw (at extreme angles). We plan to have this resolved in our next update.

  • Persistent Palm & Trigger Beams: We are resolving a bug where palm and trigger beams are persistent during bowling and interacting with the scoreboard. Pressing A/X (to toggle the settings hints) should resolve in the interim.

  • Audio Mix Inconsistency: We are tracking inconsistent audio levels, particularly the pin sweeper in certain lanes.

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Wisdom From The Women Leading The VR, AR & Mixed Reality Industries, With Lauren Koester of ForeVR Games